Spatial Intelligence
Real Estate / Unreal Engine
Kings Group Land Development
A real-time Unreal Engine environment for a land development project covering more than 40 acres.
The challenge
What the project demanded.
The site scale, Indian plant specifications and more than 35 distinct architectural parameters created a large coordination and performance problem.
WastuViz scope
- Large-site Unreal Engine environment
- More than 35 architectural parameters
- Indian planting references
- Interactive project navigation
Working approach
- Structured the site into manageable real-time zones
- Standardised reusable environmental systems
- Checked planting and architectural variation
- Balanced fidelity against real-time performance
Delivery context
What the work established.
The team completed one of WastuViz's largest Unreal Engine deployments at that time and established a stronger method for large land developments.
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