Spatial Intelligence

Real Estate / Unreal Engine

Kings Group Land Development

A real-time Unreal Engine environment for a land development project covering more than 40 acres.

The challenge

What the project demanded.

The site scale, Indian plant specifications and more than 35 distinct architectural parameters created a large coordination and performance problem.

WastuViz scope

  • Large-site Unreal Engine environment
  • More than 35 architectural parameters
  • Indian planting references
  • Interactive project navigation

Working approach

  • Structured the site into manageable real-time zones
  • Standardised reusable environmental systems
  • Checked planting and architectural variation
  • Balanced fidelity against real-time performance

Delivery context

What the work established.

The team completed one of WastuViz's largest Unreal Engine deployments at that time and established a stronger method for large land developments.

Related work

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All work

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